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help:regioning

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help:regioning [2019/04/02 22:34] – Completed formatting Iyssdenhelp:regioning [2019/04/02 22:51] – [Regioning] self_slaughter
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 ===== Regioning ===== ===== Regioning =====
  
-On MCAU we use regions to keep players builds and property protected from all other players.  A region be default will only allow the player that created it to be the only person that can build in the area.  Regions also protect armor stands, animals from being killed, and access to Shulker Boxes.  Other players (or 'members') can be added to regions, allowing them to build while you (the 'owner') still hold control over the more advanced things such as flags and other permissions. +On MCAU we use regions to keep players builds and property protected from all other players.  A region by default will allow only the player that created it to build in the area.  Regions also protect armour stands, animals from being killed, and access to Chests / Shulker Boxes.  Other players (or 'members') can be added to regions, allowing them to build while you (the 'owner') still hold control over the more advanced things such as flags and other permissions. 
  
-All players are able to create regions with areas up to **200'000 blocks**, using a few simple steps.  For a guide in-game, check out ''/rhelp'', which has information on how to regions, some advanced commands, and information on how many regions and homes are available to players at each **[[community:ranks|rank]]**.+All players are able to create regions with areas up to **200,000 blocks**, using a few simple steps.  For a guide in-game, check out ''/rhelp'', which has information on how to region, some advanced commands, and information on how many regions and homes are available to players at each **[[community:ranks|rank]]**.
  
 **Note:**  Region boundaries can change how some game mechanics work.  For example, leaves won't grow on trees, or pistons won't push blocks through boundaries.  If you need this to happen, overlap the boundary with another of your own regions to get things working properly. **Note:**  Region boundaries can change how some game mechanics work.  For example, leaves won't grow on trees, or pistons won't push blocks through boundaries.  If you need this to happen, overlap the boundary with another of your own regions to get things working properly.
help/regioning.txt · Last modified: 2024/03/06 22:04 by 127.0.0.1